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The Lord of the Rings: The Battle for Middle-earth II (List of units and buildings)

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This is a list of units and buildings from the game The Lord of the Rings: The Battle for Middle-earth II.

  • CP stands for Command Points.
  • H stands for Health (at level one and without health improving features).
  • L stands for Level (required to train or research something).
  • P stands for Price (without price lowering features).
  • The xx before an ability of a hero indicates the level required to use this ability.


Ring HeroesEdit

These two heroes are the most powerful units in the game, and can only be recruited after acquiring the One Ring. They cost 10000 to recruit. When the ring hero of a player is defeated, all opposing units will be sent flying and suffer damage. Both these heroes have very wide attacks and can wipe out an entire battalion with each strike.Sauron does massive damage with every hit and has tons of health.He can also use fires of doom (meteors), which can destroy an entire army, a few buildings, or several heroes.Upon smashing into the ground, the meteors make a huge explosion that contains massive power and sends opponents flying all over the map. He is likely the strongest hero in the game, despite being relatively slow. Galadriel is weaker and has less health, but is faster. She can summon a tornado that lasts quite a while and move it around the map. It sucks in and throws out opponents, and does damage to structures over time. Both these heroes also have the terrible fury power, which causes fear in nearby opponents.

Men of the WestEdit

HeroesEdit

01Athelas: Heals nearby allies.
02Blade Master: Aragorn gains armor+100% and damage+50%.
04Leadership: Nearby allies gain armor+50%, damage+50% and experience gain rate+100%.
06Elendil: Causes enemies to flee.
10Oathbreakers: Summons the Army of the Dead.

03Horn of Gondor: Causes enemies to flee.
05Leadership: Nearby allies gain a leadership boost.
07Captain of Gondor: Targeted units gain experience+50.

01Spear Throw400damage: Éomer throws a spear at a target.
01Mount/Dismount: Toggles between infantry and cavalry.
03Horse Lord: Nearby cavalry gain a leadership bonus.
06Outlaw Leadership: Éomer and nearby allies gain resources for each kill.

01Smite1000damage: Éowyn throws a spear at a target.
03Mount/Dismount: Toggles between infantry and cavalry.
04Disuse: Allows Éowyn to appear as a normal Rohirrim.
05Shield Maiden: Temporarily a boost of armor+65%.

01Toggle Weapon: Toggles between sword an bow.
02Wounding Arrow500damage: (Bow mode only) Shoots a strong arrow.
03Knight/Ranger: Toggles betweens infantry and cavalry.
06Leadership: Nearby allies gain armor+50%, damage+50% and experience gain rate+100%.
07Captain of Gondor: Targeted units gain experience+50.

01Wizard Blast: Blasts nearby enemies into the air.
02Lightning Sword160damage: A lightning attack to a targeted area.
04Mount/Dismount: Toggles between infantry and cavalry (on Shadowfax).
07Istari Light2000damage: A single powerful stroke of light.
10Word of Power: Sends out an explosive shockwave, blasting enemies into the air.

01Mount/Dismount: Toggles between infantry and cavalry.
01Leadership: Nearby allies gain a leadership boost.
05Glorious Charge: (Cavalry mode only) Théoden and nearby cavalry gain damage+10% and are for a brief moment invulnerable.
06King's Favor: Targeted units gain experience+50.

  • Aragorn
  • Boromir
  • Éomer
  • Éowyn
  • Faramir
  • Gandalf
  • Théoden





UnitsEdit

Unit H P

CP

Special
Builder 500 500 0 Can create buildings and put out fires.
Gondor Soldier 200 200 60 Can form Shield Wall formation.
Gondor Tower Guard 320 350 60 Can form Porcupine formation.
Gondor Archer 100 200 60 /
Ithilien Ranger 300 600 70 Longshot ability + Invisible in forests when not moving.
Gondor Knight 600 550 60 /
Rohirrim 450 750 60 Can toggle between Spear and Bow.
Trebuchet 2000 700 25 /
  • Builder
  • Gondor Archer
  • Gondor Knight
  • Gondor Soldier
  • Gondor Tower Guard
  • Ithilien Ranger
  • Rohirrim
  • Trebuchet





BuildingsEdit

Building P Function
Farm 300 Generates resources and increases Command Limit+50.
Barracks 300 Trains Gondor Soldiers and Gondor Tower Guard.
Archery Range 300 Trains Gondor Archer and Ithilien RangerL2 and researches Fire ArrowsL3.
Stables 600 Trains Gondor Knight and RohirrimL2.
Siege Works 500 Trains Trebuchet and researches Fire StonesL2.
Battle Tower 350 Shoots an arrow (that can be upgraded with Fire Arrow) at enemies, can garrison two divisions.
Well 300 Heals nearby allies when not attacked.
Heroic Statue 250 Nearby allies get armor and damage bonus, decreases infantry cost5% (limit 40%) and increases Command Limit+10.
Blacksmith 1500 Researches Banner Carrier, Forged BladesL2 and Heavy ArmorL3.
Marketplace 1500 Researches Grand Harvest, Iron Ore and Siege Tools.
Wall Hub 60 Allows the expansion of walls.
Fortress 5000 Trains Builder and Heroes. Can be upgraded with Arrow Tower, Dormitory, Trebuchet or Wall Hub.
  • Archery Range
  • Barracks
  • Battle Tower
  • Blacksmith
  • Farm
  • Fortress
  • Heroic Statue
  • Marketplace
  • Siege Works
  • Stables
  • Wall Hub
  • Well




Fortress UpgradesEdit

Upgrade P Function
Banners 650 Nearby allies gain armor+25% and experien gain rate+25%. Reduces hero cost-10% and builder cost-10%. Reduces hero recruit time-10%.
House of Healing 800 Nearby allied troop are healed. Reduces hero cost-20% and hero recruit time-20%.
Ivory Tower 1200 Very large line of sight is provided.
Boiling Oil 1500 Pours boiling oil on attacking enemy troops.
Númenórean Stonework 1600 Increases armor for fortress and added walls.
Flaming Munitions 1500 Equips the towers with flaming arrows.
  • Banners
  • Boiling Oil
  • Flaming Munitions
  • House of Healing
  • Ivory Tower
  • Númenórean Stonework





DwarvesEdit


HeroesEdit

01Axe Throw: A singe axe that inflicts damage+400%.
02Leap120damage: A powerful jump that inflicts a small area.
05Slayer: Speed+100% and damage+200%.

01Slam: Damages buildings a lot.
04Shake Foundation: The targeted building is damaged and removed from activity for ten seconds.
10Shatter Hammer: A large and powerful earthquake is caused on the selected area.

01Leadership: Gives nearby allies armor+50%, damage+50% and experience gain rate+100%.
04Mighty Rage: Nearby infantry and hero allies gain speed+20% and damage+25%.
07Stubborn Pride: Nearby allies gain resistance to fear.
10Summon Royal Guard: Summons 2 battalions each of GuardiansL5, PhalanxesL5 and Axe ThrowersL5.

  • Gimli
  • Glóin
  • King Dáin





UnitsEdit

Unit H P CP Special
Builder 500 500 0 Can create buildings and put out fires.
Guardians 300 300 70 Charge abilityL2: Armor+50% Damage+50%.
Phalanxes 325 350 60 Can form Porcupine Formation.
Axe Throwers 140 250 60 /
Men of Dale 250 500 72 Black Arrows ability: Damage+400% and invokes fear.
Battle Wagon 3000 400 40 Can be upgraded with Men of Dale, Axe Throwers, a Banner Carrier or a Hearth.
Demolisher 4000 600 25 Can be made immobile: Damage+100% but it can not move. Able to crush infantry.
Catapult 2000 800 25 Can be upgraded with Flaming Boulders. Able to launch kegs of oil that can be ignited with incendiary weapons.
  • Axe Throwers
  • Battle Wagon
  • Builder
  • Catapult
  • Demolisher
  • Guardians
  • Men of Dale
  • Phalanxes





BuildingsEdit

Building P Function
Mine Shaft 300 Generates resources and increases Command Points+50.
Hall of Warriors 400 Trains Guardians and Phalanxes and researches Banner CarrierL2.
Archery Range 350 Trains Axe Thrower and Men of DaleL2 and researches Fire ArrowsL3.
Forge Works 500 Trains Battle Wagon, DemolisherL2 and CatapultL3. Researches Forged Blades, Mithril ArmorL2, Dwarven HammerL2 and Fire RubbleL3.
Battle Tower 450 Shoots an axe (that can be upgraded with Forged Axe) at enemies, can garrison two divisions.
Hearth 300 Heals nearby allies when not attacked.
Heroic Statue 300 Nearby allies get armor and damage bonus, decreases infantry cost5% (limit 40%) and increases Command Limit+10.
Wall Hub 120 Allows the expansion of walls.
Fortress 5000 Trains Builder and Heroes. Can be upgraded with Axe Tower, Catapults, Dwarven Halls and Wall Hub.
  • Archery Range
  • Battle Tower
  • Forge Works
  • Fortress
  • Hall of Warriors
  • Hearth
  • Heroic Statue
  • Mine Shaft
  • Wall Hub




Fortress UpgradesEdit

Upgrade P Function
Banners 500 Nearby allies gain armor+25% and experien gain rate+25%. Reduces hero cost-10% and builder cost-10%. Reduces hero recruit time-10%.
Oil Casks 1500 Pours boiling oil on attacking enemy troops.
Masterwork Munitions 1500 Upgrades fortress catapults with flaming projectiles and axe towers with forged axes.
Siege Kegs 1500 Heals troops near the Fortress and increases hit points of the fortress.
Dwarven Stonework 2000 Increases armor for fortress and added walls.
Mighty Catapult 2500 Can throws flaming boulders at an area not far away.
  • Banners
  • Dwarven Stonework
  • Masterwork Munitions
  • Mighty Catapult
  • Oil Casks
  • Siege Kegs





ElvesEdit


HeroesEdit

01Mount/Dismount: Toggles between infantry and cavalry.
04Flood: Creates a flood causing damage on areas and putting out fires.
08Athelas: Heals nearby allies.

01Athelas: Heals nearby allies.
01Leadership: Nearby allies gain armor+50%, damage+50% and experience gain rate+100%.
01Farsight: Reveals an area of the map.
10Whirlwind: Summons a whirlwind that damages buildings and smites enemies up in the air.
10Restoration: Nearby allies are healed and their special abilities timers are restored.

01Mount/Dismount: Toggles between infantry and cavalry.
03Blade of Purity: He becomes temporarily invulnerable.
06Wind Rider: When mounted he gains speed+60% and armour.+200%
10Starlight: Nearby units are healed and gain temporarily armor+50% and damage+50%.

01Alternate Weapon: Toggles between sword and bow.
04Leadership: Nearby allies gain armor+50%, damage+50% and experience gain rate+100%.
09Golden Arrow: Stuns enemies temporarily and damages them.

01Hawk Strike300damage: A double volley.
04Train Archers : The targeted allied archers gain experience+50.
06Knife Fighter: Shortly Legolas fights with two knives and gaines speed+125% and armor+20%.
10Arrow Wind: Very fast and very many arrows are shot at a target.

01Elven Cloak: Stealth mode when Thranduil is not moving.
03Move Unseen: Thranduil and nearby units are shortly invisible when not attacking.
04Dead Eye: Very strong ranged attack.
06Wild Walk: Allows Thranduil to shoot when invisible shortly.
10Thorn of Vengeance: High damage, long ranged attack.

01Cloase Range Attack: Toggles between melee and missile attack.
01Bombard: Treebeard bombards one target with large stones.

  • Arwen
  • Elrond
  • Glorfindel
  • Haldir
  • Legolas
  • Thranduil
  • Treebeard





UnitsEdit

Unit H P CP Special
Builder 500 500 0 Can create buildings and put out fires.
Rivendell Lancers 300 500 60 /
Mithlond Sentries 125 350 60 /
Lórien Warriors 160 400 60 /
Lórien Archers 125 300 60 /
Mirkwood Archers 200 700 60 Invisible in forests when not moving.
Ents 1400 1000 50 Can throw stones or use melee attack.
  • Builder
  • Ents
  • Lórien Archers
  • Lórien Warriors
  • Mirkwood Archers
  • Mithlond Sentries
  • Rivendell Lancers





BuildingsEdit

Building P Function
Mallorn Tree 300 Generates resources and increases Command Points+50.
Elven Barracks 400 Trains Lórien Warriors, Lórien Archers, Mithlond Sentries and Mirkwood ArchersL2.
Green Pasture 600 Trains Rivendell Lancers.
Ent Moot 700 Trains Ents and Treebeard is recruited here.
Heroic Statue 350 Nearby allies get armor and damage bonus, decreases infantry cost5% (limit 40%) and increases Command Limit+10.
Battle Tower 400 Shoots an arrow (that can be upgraded with Silverthorn Arrow) at enemies, can garrison two divisions.
Mirror of Galadriel 300 Heals nearby allies when not attacked.
Eregion Forge 1000 Researches Banner Carrier, Elven ArmorL2, Forged BladesL2 and Silverthorn ArrowsL3.
Wall Hub 900 Allows the expansion of walls.
Fortress 5000 Trains Builder, Great Eagles and Heroes. Can be upgraded with Arrow Tower, Floodgate, Vigilant Ent, and Wall Hub.
  • Battle Tower
  • Elven Barracks
  • Ent Moot
  • Eregion Forge
  • Fortress
  • Green Pasture
  • Heroic Statue
  • Mallorn Tree
  • Mirror of Galadriel
  • Wall Hub




Fortress UpgradesEdit

Upgrade P Function
Enchanted Anvil 500 Reduces unit upgrades cost-10%.
Encasing Vines 1600 Increases armor for fortress and added walls.
Mystic Fountains 750 Nearby allied troops are healed.
Blessed Mist 1000 Creates a camouflaging mist for surroundign allies.
Crystal Moat 1000 Increases the fortresses armor against melee attacks.
Eagle's Nest 2000 Can train one Great Eagle per Eagle's Nest fortress.
  • Blessed Mist
  • Crystal Moat
  • Eagle's Nest
  • Encasing Vines
  • Enchanted Anvil
  • Mystic Fountains





MordorEdit


HeroesEdit

  • Witch-King
  • Unlike most heroes, his regular hit does quite a bit of damage. He also can destroy one battalion with each hit(his hit is kind of like a ring hero's, but does a little less damage). He also has very high health(only Sauron has more).

01Mount/Dismount: Toggles between riding Fell Beast and infantry.
02Dread Visage: Enemy leadership bonuses are removed.
06Screech: Causes enemies to flee and can do damage.
10Hour of the Witch-King: The targeted enemy's special ability timers are reset to just used.

01Mount/Dismount: Toggles between cavalry and infantry.
02Dread Visage: Enemy leadership bonuses are removed.
06Morgul Blade: Inflics high damage and stuns the enemy temporarily.
10Screech: Causes enemies to flee.

01Screech: Causes enemies to flee and can do damage.

01Mount/Dismount: Toggles between infantry and cavalry.
03Evil Eye: A bolt of searing fire is shot from his helm.
04Doubt: Demoralizes enemies and cancels their leadership bonuses temporarily.
10Dissent: Targeted enemies become hostile to all temporarily.

  • Fell Beast
  • Nazgûl
  • Mouth of Sauron
  • Witch-King





UnitsEdit

Unit H P CP Special
Builder 500 500 0 Creates buildings and puts out fires.
Orc Warriors 125 50 40 /
Orc Archers 200 300 60 /
Easterling 320 350 60 Porcupine Formation
Haradrim Archers 250 500 60 They can mount Mûmakil and fire barbed arrows.
Corsairs of Umbar 200 400 60 Can toggle between Molotovs for ranged attacks and knives. Able to scale walls.
Mountain Troll 1500 600 50 Can eat Orc Warriors to heal, can pick up tree to improve melee attack, can pick up rocks to improve ranged attack.
Drummer Troll 2000 400 25 Gives leadership bonus to nearby allies. Ability to make enemies run in fear.
Attack Troll 3000 1100 75 Can turn an enemy troll into an ally.
Mûmakil 8000 1800 70 Haradrim Archers can be mounted on them.
Battering Ram 2000 450 25 /
Catapult 2000 400 25 Can change ammo into human head to invoke fear into the enemy.
Siege Tower 3000 800 50 Can only be used in some missions and skirmish maps.
  • Attack Troll
  • Battering Ram
  • Builder
  • Catapult
  • Corsairs of Umbar
  • Drummer Troll
  • Easterlings
  • Haradrim Archers
  • Mountain Troll
  • Mûmakil
  • Orc Archers
  • Orc Warriors
  • Siege Tower





BuildingsEdit

Building P Function
Slaughter House 300 Generates resources and increases Command Points+50. Orc Warriors and Orc Archers can be sacrificed here for resources as wel.
Lumber Mill 370 Generates resources by Orc Laborers who cut trees.
Orc Pit 300 Trains Orc Warriors and Orc Archers. Researchs Banner CarrierL2.
Haradrim Palace 300 Trains Easterlings and Haradrim ArchersL2.
Troll Cage 750 Trains Mountain Trolls, Drummer TrollsL2 and Attack TrollsL3.
Great Siege Works 500 Trains Battering Rams, CatapultsL2 and Siege WorksL3.
Mûmakil Pen 1000 Trains Mûmakil.
Tavern 300 Trains Corsairs of Umbar . Researches Forged BladesL2 and Fire ArrowsL3.
Battle Tower 500 Shoots an arrow (that can be upgraded with Fire Arrow) at enemies.
Fortress 5000

Trains Builder and Heroes. Can be upgraded with Catapult, Barricade and Watchers.

  • Battle Tower
  • Fortress
  • Great Siege Works
  • Haradrim Palace
  • Lumber Mill
  • Mûmakil Pen
  • Orc Pit
  • Slaughter House
  • Tavern
  • Troll Cage




Fortress UpgradesEdit

Upgrade P Function
Doom Pyres 500 Nearby allies gain armor+25% and experien gain rate+25%. Reduces hero cost-10% and builder cost-10%. Reduces hero recruit time-10%.
Lava Moat 1000 Attacking enemies get damage when close.
Flaming Munitions 1500 Equips barricades with fire arrows.
Magma Cauldrons 1500 Pours burning lava on nearby enemies.
Morgul Sorcery 1600 Increases forts armour.
Gorgoroth Spire 2500 Can launch a giant fireball at an area not far away.
  • Doom Pyres
  • Flaming Munitions
  • Gorgoroth Spire
  • Lava Moat
  • Magma Couldrons
  • Morgul Sorcery





IsengardEdit


HeroesEdit

01Venomous Words: Temporarily removes leadership bonuses from targeted enemies.
03Escape: Makes him stealthed for 15 seconds.
06Backstab: A high-damage melee attack with poison damage.
10Corrode Allegiance: Takes control of targeted enemy hero.

01Alternate Weapon: Toggles between sword an bow .
02Carnage: Temporarily Lurtz gains armor+10% and damage+200%.
04Cripple: Stuns an enemy hero temporarily.
05Leadership: Nearby allies gain armor+50%, damage+50% and experience gain rate+100%.
06Pillage: Lurtz and nearby units gain resources for each kill.

01Wizard Blast: Blasts nearby enemies into the air.
02Fireball: Sends a fireball with medium damage+400%. 04Speech Craft: Targeted units gain experience+50. 07Dominate: Temporarily takes control of some enemy units. 10Thunderbolt: A small area is struck with high damage.

02Tame the Beast: Sharku can control all wargs within reach temporarily.
04Bloodhunt: Nearby warg allies gain armor+50%, damage+50% and experience gain rate+100%.
08Man Eater: His warg eats an enemy infantry unit which heals him.

  • Lurtz
  • Saruman
  • Sharku
  • Wormtongue





UnitsEdit

Unit H P CP Special
Builder 500 500 0 Can create buildings and put out fires.
Uruk-hai 340 300 75 /
Uruk Pikemen 400 400 60 /
Uruk Crossbowmen 110 350 60 /
Berserker 800 300 20 Can use torch to light Explosive Mines.
Wild Men of Dunland 150 200 48 /
Warg Riders 400 500 60 /
Battering Ram 2000 450 25 /
Explosive Mine 1500 500 10 When placed, they must be lighted by Fire Arrows or Berserkers using their torch.
Ballista 2000 500 25 /
Siege Ladder 480 450 10 Can only be used in some missions.
  • Ballista
  • Battering Ram
  • Berserker
  • Builder
  • Explosive Mine
  • Siege Ladder
  • Uruk Crossbowmen
  • Uruk Pikemen
  • Uruk-hai
  • Warg Riders
  • Wild Men of Dunland





BuildingsEdit

Building P Function
Furnace 300 Generates resources and increases Command Points+50. Uruk-hai, Uruk Crossbowmen and Uruk Pikemen can be sacrificed here for resources as wel.
Lumber Mill 450 Generates resources by Orc Laborers who cut trees.
Uruk Pit 350 Trains Uruk-hai, Uruk Crossbowmen, Uruk PikemenL2 and BerserkersL2.
Warg Pit 500 Trains Warg Riders.
Siege Works 500 Trains Battering Ram, Explosive MinesL2 and BallistaL3.
Lookout Tower 700 Shoots an arrow (that can be upgraded with Fire Arrow) at enemies, can garrison two divisions.
Warg Sentry 350 A defensive Warg is unleashed that attacks nearby enemies.
Armory 1000 Researches Banner Carrier, Heavy ArmorL2, Forged BladesL2 and Fire ArrowsL3.
Wall Hub 150 Allows the expansion of walls.
Fortress 5000 Trains Builder and Heroes. Can be upgraded with Ballista, Arrow Tower, Mine Launche, and Wall Hub.
  • Armory
  • Fortress
  • Furnace
  • Lookout Tower
  • Lumber Mill
  • Siege Works
  • Uruk Pit
  • Wall Hub
  • Warg Pit
  • Warg Sentry




Fortress UpgradesEdit

Upgrade P Function
Murder of Crows 500 Increases fortresses line of sight and provides stealth detection.
Burning Forges 750 Reduces unit upgrades cost.
Excavations 750 Reduces buildings cost.
Orcfire Munitions 1500 Arms defensive towers with fire arrows.
Iron Plating 1600 Increases armor for fortress and added walls.
Wizard's Tower 1000 Can shoot a combination of lightning bolts at an area not far away.
  • Burning Forges
  • Excavations
  • Iron Plating
  • Murder of Crows
  • Orcfire Munitions
  • Wizard's Tower





GoblinsEdit


HeroesEdit

02Skull Totem: Plants a skull totem that reveals nearby enemies and detects stealth until it is destroyed.
03Mount/Dismount: Toggle between infantry and riding a giant scorpion.
04Battle Frenzy: Nearby allies gain armor+50%, damage+50% and experience gain rate+100%.
06Poisoned Stinger: Targeted enemy is stunned temporarily and gets poison damage (only in Scorpion Rider Mode).
07Call from the Deep: Summons 3 Fire Drakes.

01Fireball: Drogoth breathes a fireball at a target.
03Wing Blast: An area is damaged by a shockwave of force below him.
06Fire Flight: Sends a fiery dragon missile at a target.
10Incinerate: An large area is damaged by a huge fire coming from Drogoth.

03Instill Terror: Causes fear in nearby enemies.
06Poisoned Stinger: Targeted enemy becomes stunned temporarily and gets poison damage.
10Tunnel: Shelob digs a hole and appears at a chosen (must be visible) location.

  • Drogoth the Dragon Lord
  • Gorkil the Goblin King
  • Shelob





UnitsEdit

Unit H P CP Special
Builder 500 500 0 Can create buildings and put out fires.
Goblin Warriors 50 75 40 Can use poisoned blades.
Goblin Archers 75 350 60 Can use poisoned arrows.
Spiderlings 350 300 60 Can poison opponents.
Goblin Spider Riders 700 60 60 Can toggle between spears and bows.
Half-troll Marauders 350 450 64 Can form a circle of pikes.
Cave Troll 750 500 25 Same as mountain troll.
Mountain Giant 1500 1300 75 Can bombard objects with rocks and stomp on a small area causing medium damage.
Fire Drake 2000 2000 50 Can use Fire Breath on an area.
  • Builder
  • Cave Troll
  • Fire Drake
  • Goblin Archers
  • Goblin Warriors
  • Half-Troll Marauders
  • Mountain Giant
  • Spider Riders
  • Spiderlings





BuildingsEdit

Building P Function
Tunnel 300 Generates resources and increases Command Points+50.
Lumber Mill 450 Generates resources by Orc Laborers who cut trees.
Goblin Cave 400 Trains Goblin Warriors and Goblin Archers.
Spider Pit 600 Trains Spiderlings and Goblin Spider RidersL2. Researches Venom SacksL3.
Fissure 400 Trains Cave Trolls, Half-Troll MaraudersL2 and Mountain GiantsL3.
Sentry Tower 500 Shoots an arrow (that can be upgraded with Fire Arrow) at enemies, can garrison two divisions.
Treasure Trove 1000 Researches Banner Carrier
Fortress 5000 Trains Builder, Fire Drakes and Heroes. Can be upgraded with Spider Holes, Burrows, Arrow Den and Giant Sentry.
  • Fissure
  • Fortress
  • Goblin Cave
  • Lumber Mill
  • Sentry Tower
  • Spider Pit
  • Treasure Trove
  • Tunnel




Fortress UpgradesEdit

Upgrade P Function
Bat Cloud 500 Increases fortresses line of sight and provides stealth detection.
Razor Spines 1000 Damages enemies close to the fortress.
Fire Arrows 1500 Equips the arrow dens with fire arrows.
Web Cocoon 1600 Increases armor for fortress and added walls.
Dragon's Nest 1000 Can train one Fire Drake per Dragon's Nest fortress.
  • Bat Cloud
  • Dragon's Nest
  • Fire Arrows
  • Razor Spines
  • Web Cocoon





Naval UnitsEdit

These units can only be built at docks.

GoodEdit

These units are the same for the Men of the West, the Dwarves and the Elves.

Unit H P CP Special
Elven Warship 1200 400 50 /
Elven Bombardment Ship 1400 1500 100 Shoots long range.
Elven Storm Ship 1200 100 25 When it hits an enemy, it creates a whirpool damaging all ships near to is.
Elven Transport 500 100 25 Can transport two units.
  • Elven Bombardment Ship
  • Elven Storm Ship
  • Elven Transport
  • Elven Warship





EvilEdit

These units are the same for Mordor, Isengard and the Goblins.

Corsair Black Ship 1200 400 50 /
Corsair Bombardment Ship 1400 1500 100 Shoots long range.
Mordor Doom Ship 1200 100 25 When it hits an enemy, it creates an explosion damaging all ships near to it.
Umbar Transport 500 100 25 Can transport two units.
  • Corsair Black Ship
  • Corsair Bombardment Ship
  • Mordor Doom Ship
  • Umbar Transport





Other UnitsEdit

(Units or hero-like units, that are hireable, summonable or being creeps on maps).

SummonableEdit

  • Army of the Dead (Men of the West)
    • The Army of the Dead
    • Balrog
    • Cave Bats
    • Crebain
    • Dúnedain
    • Ents
    • Eye of Sauron
    • Frodo
    • Great Eagles
    • Hobbits
    • Isengard & Goblin Dragon
    • Men of Dale
    • Merry
    • Pippin
    • Rohirrim
    • Sam
    • Tom Bombadil
    • Watcher in the Water
    • Wild Men of Dunland
    • Wyrm
  • Balrog (Mordor / Goblins)
  • Cave bats (Goblins)
  • Crebain (Isengard)
  • Goblin & Isengard dragon (Isengard / Goblins)
  • Dúnedain Rangers (Men of the West)
  • Eye of Sauron (Mordor)
  • Spiderlings (Goblins)
  • Giant Eagles (Elves)
  • Tom Bombadil (Men of the West / Elves)
  • Wild Men of Dunland (Isengard / Goblins)
  • Men of Dale (Dwarves)
  • Wyrm (Mordor / Goblins)
  • Rohirrim (Men of the West)
  • Ents (Elves)
  • Watcher in the Water (Isengard / Goblins)
  • Frodo / Sam / Pippin / Merry / Hobbits (Men of the West / Dwarves)

​Non-playableEdit

LairsEdit

  • Goblin Lair
  • Warg Lair
  • Cave Troll Lair
  • Spider Lair
  • Wight Lair
  • Fire Drake Lair


See alsoEdit

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