Angmar
From the One Wiki to Rule Them All, the Lord of the Rings Encyclopedia.
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The Kingdom of Angmar (Sindarin: 'Iron-home') was founded in TA 1300 in the far north of the Misty Mountains by the evil Lord of the Ringwraiths, who became known as the "Witch-king of Angmar". Since the Witch-king was a vassal to the Dark Lord Sauron, it is presumed that Angmar's wars against the successor kingdoms of Arnor were done at Sauron's bidding.
The capital of Angmar was Carn Dûm, the beloved keep of the Witch-king.
Soon after Angmar was founded it waged war against the divided Dúnedain realms of Arthedain, Cardolan and Rhudaur. The Witch-king conquered Rhudaur, the weakest of Arnor's successor kingdoms, and replaced its Dúnedain king with one of the native Hillmen - a wild tribe of men possibly descended from the "accursed" kin of Ulfang - named Hwaldir.
Now under the Witch-King's control, Rhudaur in TA 1356 invaded Arthedain and in the attack, Arthedain King Argeleb I was slain. However, with the aid of the armies of Cardolan, Arthedain managed to maintain a line of defense along the Weather Hills.
In TA 1409 Angmar attacked Cardolan, destroying the kingdom. At this time, the Rhudaur disappeared, leaving Arthedain as the last remaining Dúnedain kingdom in Arnor. Arthedain, bereft of allies, struggled on for another 500 years.
In TA 1974 Angmar amassed its forces and launched a final assault on Arthedain. Angmar took the Arthedain capital Fornost in a fierce and epic battle, thereby destroying the last kingdom of the Dúnedain.
A year later, Prince Eärnur of Gondor arrived to aid Arthedain, but he was too late. His army utterly defeated the forces of Angmar in the Battle of Fornost, but the Witch-king was not slain. He escaped and fled to Mordor, yet his kingdom of Angmar was no more.
Angmar depicted in the computer games Battle for Middle-earth II and The Lord of the Rings Online: Shadows of Angmar |
